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Participatory Culture as a Commonplace Practice

berny07's picture
berny07

When the audience owns creative expression

Bernardo Parrella interviews Henry Jenkins

The power of crowdsourcing is transforming the way we perceive and use popular culture. Even more, it is a crucial engine for a new landscape of collaborative interactions that goes well beyond the online world. Along the way, such a process is questioning the complex relationship between media audiences and producers, users and content. But despite its many promises, argues MIT media scholar Henry Jenkins, the crowdsourcing model is still in its infancy, and its proponents should not underestimate its discontents.

Bernardo Parrella: How is crowdsourcing changing the way we perceive and use popular culture? Do you see it as a practice still limited to fans, bloggers, specific groups? Or is it becoming more mainstream and global?

Henry Jenkins: I have argued that what we are calling Web 2.0 is fandom without the stigma. By that, I mean that fans, among many other groups, have a long history of living in virtual communities and embracing participatory culture. They have long taken resources drawn from popular culture and transformed them into raw materials for their own creative expression, expression which is understood in shared rather than individualized terms. As they have done so, they have been an innovative force on popular culture — generating new meanings, focusing attention on emerging trends, educating the public for new approaches, creating models for alternative cultural practices — and thus have created new kinds of value. Fans appreciate the work in the double sense that they like it and they increase its value through their emotional investments in it.

I am struggling as I address these questions to understand how narrowly you mean crowdsourcing — whether you mean a specific process of innovation through the bottom based on the collaborative interactions and collective intelligence of users, or whether you mean it more generally to refer to all kinds of ways that users create value through their interactions with popular culture. But no matter how you look at it, the most creative energies begin with fans, bloggers and gamers. But, to bring us back to my opening claim, what were once seen as marginal practices are becoming much more mainstream. The creative industries are embracing the products of their fans and pushing them out to a larger public. More and more people are participating in the social production of meaning and taking media in their own hands. What once seemed cultish now seems mainstream. What once seemed alien now seems commonplace. And what once seemed kooky has lost its stigma.


5/21/07

Surfing the crowdsource: Crowdsourcing covered in Albuquerque Tribune

Randy Burge's picture

Outsourcing, telecommuting, offshoring, and opensourcing are cousins to the crowdsourcing phenomenon – a major trend in emergent internet-enabled impacts to revolutionize the workforce. The pace of crowdsourcing activities and applications for non-profit or for-profit purposes is creatively diverse and robust, or in another word, breathless.

Assignment Zero crowdsources crowdsourcing journalism, a double entendre of sorts. AZ also provides motivation to explore and research the many facets of this quickly changing landscape.

Participating in this frothy crowdsourcing surf reminds me of the first time I stood up on a surf board and experienced, fleetingly, the raw power of an ocean wave. I realized that fluid ocean motion solidifies into a surface capable easily supporting me and propelling me forward – and off the board altogether soon enough.

Swimming in the crowdsourcing sea is daunting if not drowning in its fluidity. The best way, keeping with this analogy, to comprehend the force of the crowdsourcing movement, for me, has been getting on an Assignment Zero surfboard and catching a wave or two.

The adage, "If you want to teach, learn. If you want to learn, teach (or write in this case)" is appropriate.

My recent Burge Eye View column published in the Albuquerque Tribune reflects my first attempt in a traditional media way to describe surfing the many powerful crowdsourcing stories to the general masses.

InnoCentive is a shining example of the valuable crowdsourced business application making everyone on the planet capable of being an inventor if not an innovator – and getting paid for it. As a bonus, in my research on InnoCentive for the column I learned that InnoCentive was borne of an idea coming to Alpheus Bingham and Aaron Schacht from a public lecture at the Santa Fe Institute in New Mexico, my home base. InnoCentive was formed in 2001 and has matured into a very worthy venture, impactful far beyond a mere research and development lab or company.

Much is owed to Jeff Howe for coining the term and congealing the awareness of "crowdsourcing," based on his observations writing The Rise of Crowdsourcing for Wired.

Of particular note for people trying to grasp or quantify the crowdsourcing reality (myself included), I recommend the sidebar to Howe's article Five Rules of the New Labor Pool (titles excerpted):

1. The crowd is dispersed
2. The crowd has a short attention span
3. The crowd is full of specialists
4. The crowd produces mostly crap
5. The crowd finds the best stuff

Wikinomics, by Don Tapscott and Anthony Williams is an excellent crowdsourcing surfers guide discussing the variety of crowdsourcing solutions applied in a wide mix of purposes.


Frank Rich and George Will Don't Understand "You"

Both George Will and Frank Rich (the latter alas, behind the TimesSelect wall) – among the preeminent pundits on the right and the left in America – have treated us to their ruminations on the Internet in the past week, specifically the Time cover story naming “you” the magazine’s Person of the Year.

It’s always easy to mock a newsmagazine for yet another goofy trend story, and Time’s is exactly that. But in this case each pundit seizes on the story as an example of social ills that simply don’t exist.

Rich’s message is that we’re retreating into navel-gazing in the virtual world to escape, like the president, from the harsh reality of Iraq:

As of Friday morning, “Britney Spears Nude on Beach” had been viewed 1,041,776 times by YouTube’s visitors. The count for YouTube video clips tagged with “Iraq” was 22,783. Not that there is anything wrong with that. But compulsive blogging and free soft-core porn are not, as Time would have it, indications of how much you, I and that glassy-eyed teenage boy hiding in his bedroom are in control of the Information Age. They are indicators instead of how eager we are to flee from brutal real-world information that makes us depressed and angry. This was the year Americans escaped as often as they could into their private pleasure pods. So the Person of 2006 was indeed you — yes, you.

First of all, Rich shows just how clueless he (or his assistant) is about YouTube. This appears to be the clip he is referencing. It’s a joke – on people who skim YouTube looking for this type of thing.


You Can't Beat YouTube Without the Users

David Cohn's picture

The latest buzz circulating through Web forums has a group of media companies teaming up to develop a YouTube killer. PaidContent.org has a nice wrap-up of the developing rumor here.

"The theory is that if you were to aggregate enough exclusive content in one place, you could actually change viewing patterns," says an executive familiar with the cross-company talks.

Yet all the reports miss one important factor in YouTube's success. The strength of YouTube isn't the mass of copyrighted material and television shows, many of which have been purged. Rather, it's the loyal community of viewers and users who upload content. That's what Google was buying and what other media companies don't have.


YouTube Starts Capturing the News

In early October, Columbia University received national media coverage after students rushed the stage in protest of speaker Jim Gilchrist, founder of the Minuteman Project. CTV news, the weekly Columbia Television Station, was there and obtained video footage of the event which was immediately posted to YouTube.com. For a week, the video was viewed by thousands who could not see it anywhere else.

Large media outlets including CNN, CBS, ABC, MSNBC, PBS, and FOX then requested a copy of CTV’s clip, said Bradley Blackburn, CTV news director. CTV gave the clip to the stations but recognized that YouTube is where the story started. “This story broke on YouTube and I believe that this is a trend that will happen more and more,” said Blackburn. Like TheSmokingGun.com, a Web site that aggregates paper documents, YouTube has breached into a similar realm thanks to the video footage it provides.


Time Magazine Has an Award For "You"

David Cohn's picture

The collective "You," or perhaps I should say "We" is a serious nomination for Time Magazine's 2006 Person of the Year cover.

At a luncheon with panelists Brian Williams (NBC anchorman), Arianna Huffington and other media types, there was mixed feelings about giving "You" or rather "Us" an award.

"The impact of bloggers, Wikipedia and YouTube, where consumers increasingly disperse and devour unfiltered opinions on everything from lunch preferences to political issues, is harmful to American culture. 'We're choosing cat juggling videos over well-thought-out, well-researched and well-reported evening newscasts,' said Williams. 'Our celebration...and marketing of self, I believe, is tearing us apart and could kill us.'"

Back in 2003 Time Magazine gave the Person of the Year Award to the American soldier. If there ever was a year to give the award to Americans across-the-board, I imagine this is it – during the rise of social media.

Time probably won't go that far. The list of nominations right now include Al Gore, George Bush and other usual suspects. Sticking out from the group – the only nomination that isn't a proper name – the "YouTube Guys."

And while the YouTube guys would get the cover picture, in obvious ways this would also be giving an award to the collective "You," which has made YouTube a success.


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